top of page
Search

Star Wars: The Mandalorian and Grogu (2026) Star Wars Finally Remembered How to Have Fun

Once a lone bounty hunter, Mandalorian Din Djarin and his apprentice Grogu embark on an exciting new Star Wars adventure.

I walked into Star Wars: The Mandalorian and Grogu with the kind of cautious optimism normally reserved for used pickup trucks and campaign promises. This was the first Star Wars movie in theaters in seven years, a PG-13 Jon Favreau swing at getting the franchise back on a giant screen, and it arrived with all the pressure of a guy trying to land a spaceship in a Trader Joe’s parking spot. The good news is, this thing isn’t a disaster. The better news is, it actually remembers that Star Wars is supposed to be fun, pulpy, weird, and just a little bit scruffy around the edges.


The setup is simple, which I appreciate because modern franchise cinema usually comes with the emotional paperwork of a mortgage application. Once a lone bounty hunter, Din Djarin is now out there with Grogu, his apprentice, his sidekick, his adopted kid, and the greatest walking merch table in human history. Pedro Pascal gives Mando the voice and the gravitas, but the cool little secret under the helmet is that Brendan Wayne and Lateef Crowder are a huge part of the performance too. Wayne brings that dusty Western-gunslinger posture, Crowder brings the fight rhythm, and together they make Mando feel like one guy even though it takes a small village to play him. That is either movie magic or the world’s most efficient custody arrangement.


What I liked most is also the easiest thing to say: this movie is made for fans of the show and the original trilogy. Not “sort of inspired by.” Not “vaguely adjacent to.” I mean baked in, stitched in, welded into the beskar. You can feel the original-trilogy DNA all over it. The film has that old-school “drop me into the middle of an adventure and let’s go” attitude. It doesn’t carry itself like a sacred text. It carries itself like a Saturday matinee with better sound design and a much higher insurance budget. If you grew up on the first three movies, there is a good chance your inner ten-year-old starts applauding before your adult brain has time to file a complaint.


And yes, the cameos and Easter eggs are everywhere. I am not going to spoil any of them because I am a gentleman, or at the very least a heavily sugared up outlaw with boundaries. But if you have spent time with the other shows and the animated corners of Star Wars, this movie absolutely knows you exist. It keeps tossing out little rewards without turning into one long, desperate elbow to the ribs. There are callbacks, visual nods, legacy touches, and enough “hey, I know that” moments to keep longtime fans happy without stopping the movie dead so it can take a selfie with its own lore. That balance matters. Fan service is great right up until it starts smelling like a hostage note.


I also loved the throwback texture of the whole thing. This movie reaches back to the late 70s and 80s in the best possible way. The creatures feel like creatures. The world feels inhabited. The practical work gives it a grime and oddity that reminds you why the original films got lodged in everybody’s cultural rib cage in the first place. Grogu, billed in official materials as basically the tiny emperor of cuteness, keeps doing what Grogu does: stealing scenes with a look, a noise, or one little gesture that says more than half the dialogue in Hollywood this year. And Ludwig Göransson’s score knows exactly how to nudge that sense of wonder without trying to cosplay as a John Williams greatest-hits album.


Now for the stuff that didn’t hit as hard. Some of the CGI is a little tacky. Not unforgivably bad. Not “call a congressional hearing.” Just tacky in that familiar Star Wars way where one or two things on screen look like they were rendered by a very talented raccoon under deadline pressure. The funny part is, that almost weirdly works in this universe. Star Wars has always had a little junk on the floor and a little grease on the machinery. So yes, a few effects wobble. I noticed it. I rolled my eyes once or twice. Then I moved on with my life like a mature adult who has seen far worse things in this franchise.


My bigger issue is the story. It is not bad. It is just smaller than I wanted. After the show has already mined the loner-bounty-hunter-with-a-heart angle for a lot of gold, I was hoping the movie would widen the lens and give us something bigger, stranger, or more consequential. Instead, it often feels like a very entertaining standalone comic book arc. That has its charm. I like comics. I like side quests. I like a movie that can move. But with the franchise trying to reestablish itself theatrically, I wanted a little more table-setting, a little more sense of what larger storm might be gathering out there. The movie mostly shrugs and says, “Relax, pal, we’re here to have an adventure.” Fair enough. I just wanted a little more thunder with my lightning.


That said, I still had a really good time. And honestly, after some of the other big-screen Star Wars outings over the last decade, “I had a really good time” is not exactly faint praise. This movie may not reinvent the hyperdrive, but it knows its strengths. It understands the chemistry between Din and Grogu. It understands audience affection. It understands that weird, old carbon-frozen magic of busted ships, strange creatures, gruff heroes, and one tiny green chaos goblin who can wreck your emotions before you finish a mouthful of overpriced popcorn. I laughed. I smiled. I caught the callbacks. I groaned at a couple of weak effects. I wished for a bigger story. And on balance, I was glad I bought the ticket.


My ranking: 7.9/10.



 
 
 

Comments


Subscribe Form

Thanks for submitting!

  • Facebook
  • Twitter
  • LinkedIn

©2020 by What should we watch?. Proudly created with Wix.com

bottom of page